But they always make you reconsider your tactics and re-engage with the design of a game that, on the surface, operates at a basic, lizard-brain level. Sometimes they make the game harder, sometimes they make it more gratifying. Finally, there are daily quests that offer extra cash rewards for certain meta-goals.Ĭombined with two major rule changes - finite ammo for the guns, and finite fish in the sea - these modifiers transform Ridiculous Fishing EX. There are also effects applied to certain fish: They might inflict darkness when touched, be worth more if hit with the chainsaw, or turn into time bombs that can take out other fish. Every day there’s a different depth, and a rotating set of climate effects: Examples include strong currents that tug at your line, trash that boosts the speed of your hook when hit, a limited number of casts, no reload on your guns, and heavy fish that don’t fly high. The Pro Fishing Tour introduces preset daily challenges, arranged into seasons, and increasing in length and (sometimes) difficulty throughout the course of each week. Gradually, you progress to new locations and deeper waters, bringing in more fish with each haul. Spend your earnings to unlock upgrades (longer line, new guns, an invaluable chainsaw lure that can chew through fish on the way down, more fuel for said chainsaw, and so on). When your haul reaches the surface, the fish are cast high into the air, at which point you whip out your chosen firearm (a blunderbuss, perhaps, or twin Uzis) and blast them to pieces before they fall back into the sea. When you hit a fish, run out of line, or reach the bottom, the lure begins to ascend - now the aim is to snag as many fish as possible on the way up. Cast your line into the water, tilting your phone to avoid the swarms of fish as it plunges down, sending your lure as deep as you can. The game has a brief, elastic, see-saw gameplay loop that’s hard to put down. In Ridiculous Fishing, you fish, ridiculously. But best of all, there’s a new, competitive daily challenge mode - the Pro Fishing Tour - that deconstructs, rewires, and remixes the game in a way that’s endlessly refreshing, while underlining the brilliant simplicity at its core. And there’s an expanded new game plus mode. The game’s silly world of bizarro marine life and heavily armed sport fishing has been fleshed out via the medium of an in-universe TikTok parody. Wohlwend’s distinctively angular art has been completely redrawn in 3D without losing any of its chunky, irreverent style. The result, Ridiculous Fishing EX, belongs to that special class of remakes that play exactly as the original does in your memory only when you compare them side by side do you realize how far advanced the new incarnation is. Apple’s mobile gaming subscription service offered Vlambeer an opportunity to get the band - Rami Ismail and Jan Willem Nijman, plus collaborators Zach Gage ( SpellTower) and Greg Wohlwend ( Threes!) - back together for one last job: reworking their mobile stalwart in time for its 10th anniversary. The game hadn’t been updated since 2017 and had compatibility issues with modern devices, but Vlambeer had disbanded in 2020. Ten years later, Ridiculous Fishing needed another save. But Vlambeer persevered, turning the fight against clones in the mobile gaming Wild West into a cause célèbre for the indie developer community, and eventually released Ridiculous Fishing into instant-classic status in 2013. One of them, Ninja Fishing, was a big hit. The Dutch duo of arcade specialists was still in the process of turning their Flash game Radical Fishing into a fleshed-out version for iOS when they were gazumped by the launch of a hit clone on the App Store… and then another… and then another. MacOS 10.15.0 or later.Vlambeer’s Ridiculous Fishing - formerly known as Radical Fishing - has already had one unlikely rebirth. Release notes were unavailable when this listing was updated.Winner of the Apple Design Award 2013 Nominated for the 2011 Independent Games Festival Awards Declared Most Important News Story 2011 by industry magazine Control International Featured in The New York Times An all new Pro Fishing Tour endgame modeīased on Vlambeer’s popular 2013 original, Ridiculous Fishing was lovingly handcrafted over the course of two years by Vlambeer (Super Crate Box, Nuclear Throne), Zach Gage (SpellTower, Knotwords, Good Sudoku, Really Bad Chess, Card of Darkness) and Greg Wohlwend (Threes, Hundreds, TumbleSeed), and remade in collaboration with KO_OP (GNOG, Winding Worlds).Chase your destiny on the high seas and embark on a heroic quest for gills and glory.Īn all-new 3D Ridiculous Fishing built from the ground up by the original award-winning team, with new features: An updated, handcrafted game about fishing with guns, chainsaws & toasters.įollow Billy as he tries to find redemption from his uncertain past.
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